NightCrit (2023)
Developed in Unity and Blender, NightCrit is a VR simulation of a dream I had where I returned home.
You can visit the world yourself
https://nightcrit.comMatter of Memory @ Exposed (2013)
Plaster molds of QR codes were planted within the outdoor exhibition space that led users to web pages they could hear of recordings made in the area using the Matter of Memory app.
Matter of Memory (2011 - Present)
An app that let's people record an audio message that is tied to a location.
Only others that are in the same area can listen to the message that was left behind
It's free to download the app on the Google Play store or the Apple App Store.
Matter of Memory - Gallery Installation (2011)
Installation for my graduate thesis program which attempts to create a physical interaction with the completely virtual project
Please Let Me Know When You Get Here (2010)
'Please Let Me Know When You Get Here' was an installation set-up within the Pinkard Gallery of the Maryland Institute College of Art and a part of the first year graduate candidate exhibition.
Using Processing scripts and Arduino hardware the space was created as a critique of representation through the ephemerally aggressive media. Any participant who engages with the space is monitored and rendered within a different part of the space where they become a performer. The engagement is created once the participant activates the sensor that leads to the audio portion of the piece.
Older
Maury Show (2010)
A video piece conveying the sense of alienation of millenials by older generations and the media.
Meant for More (2008)
This piece was a way to convey the apathetic nature of Generation Y with the advent of technology overtaking their reality against other people. Visually the static was suppose to represent an infection while the usage of stop-motion was an aesthetic to relate time slipping away.